Metang
Iron Claw Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 60 | |
|---|---|---|
| Attack | 75 | |
| Defense | 100 | |
| Sp. Atk | 55 | |
| Sp. Def | 80 | |
| Speed | 50 | |
| Total | 420 |
- EV yield
- 2 Defense
- Base experience
- 147
Evolution
Abilities
This Pokémon cannot have its stats lowered by other Pokémon. This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through Guard Swap, Heart Swap, or Power Swap. This ability functions identically to White Smoke in battle.
This Pokémon has half the usual weight for its species.
Profile
- Height
- 1.2 m 3′11″
- Weight
- 202.5 kg 446.4 lbs
- Gender
- Egg groups
- Mineral
- Hatch time
- 40 cycles ~10,200 steps
- Habitat
- Rough terrain
- Catch rate
- 3 Very hard≈ 1.6% with a Poké Ball at full HP
- Base friendship
- 35
- Growth rate
- Slow
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| Evo | Confusion | psychic | 50 | 100 | 25 | |
| Evo | Metal Claw | steel | 50 | 95 | 35 | |
| 1 | Bullet Punch | steel | 40 | 100 | 30 | |
| 1 | Hone Claws | dark | — | — | 15 | |
| 1 | Tackle | normal | 40 | 100 | 35 | |
| 6 | Zen Headbutt | psychic | 80 | 90 | 15 | |
| 12 | Magnet Rise | electric | — | — | 10 | |
| 18 | Flash Cannon | steel | 80 | 100 | 10 | |
| 26 | Take Down | normal | 90 | 85 | 20 | |
| 34 | Psychic | psychic | 90 | 100 | 10 | |
| 42 | Scary Face | normal | — | 100 | 10 | |
| 50 | Meteor Mash | steel | 90 | 90 | 10 | |
| 58 | Iron Defense | steel | — | — | 15 | |
| 66 | Agility | psychic | — | — | 30 | |
| 74 | Hyper Beam | normal | 150 | 90 | 5 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM01 | Take Down | normal | 90 | 85 | 20 | |
| TM04 | Agility | psychic | — | — | 30 | |
| TM06 | Scary Face | normal | — | 100 | 10 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM20 | Trailblaze | grass | 50 | 100 | 20 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM27 | Aerial Ace | 60 | — | 20 | ||
| TM28 | Bulldoze | ground | 60 | 100 | 20 | |
| TM31 | Metal Claw | steel | 50 | 95 | 35 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM34 | Icy Wind | ice | 55 | 95 | 15 | |
| TM36 | Rock Tomb | rock | 60 | 95 | 15 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM51 | Sandstorm | rock | — | — | 10 | |
| TM54 | Psyshock | psychic | 80 | 100 | 10 | |
| TM58 | Brick Break | fighting | 75 | 100 | 15 | |
| TM59 | Zen Headbutt | psychic | 80 | 90 | 15 | |
| TM66 | Body Slam | normal | 85 | 100 | 15 | |
| TM68 | Thunder Punch | electric | 75 | 100 | 15 | |
| TM69 | Ice Punch | ice | 75 | 100 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM74 | Reflect | psychic | — | — | 20 | |
| TM75 | Light Screen | psychic | — | — | 30 | |
| TM81 | Grass Knot | grass | — | 100 | 20 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM86 | Rock Slide | rock | 75 | 90 | 10 | |
| TM93 | Flash Cannon | steel | 80 | 100 | 10 | |
| TM99 | Iron Head | steel | 80 | 100 | 15 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM104 | Iron Defense | steel | — | — | 15 | |
| TM109 | Trick | psychic | — | 100 | 10 | |
| TM114 | Shadow Ball | ghost | 80 | 100 | 15 | |
| TM116 | Stealth Rock | rock | — | — | 20 | |
| TM120 | Psychic | psychic | 90 | 100 | 10 | |
| TM121 | Heavy Slam | steel | — | 100 | 10 | |
| TM148 | Sludge Bomb | poison | 90 | 100 | 10 | |
| TM149 | Earthquake | ground | 100 | 100 | 10 | |
| TM152 | Giga Impact | normal | 150 | 90 | 5 | |
| TM163 | Hyper Beam | normal | 150 | 90 | 5 | |
| TM170 | Steel Beam | steel | 140 | 95 | 5 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM178 | Gravity | psychic | — | — | 5 | |
| TM180 | Gyro Ball | steel | — | 100 | 5 | |
| TM192 | Focus Punch | fighting | 150 | 100 | 20 | |
| TM203 | Psych Up | normal | — | — | 10 | |
| TM204 | Double-Edge | normal | 120 | 100 | 15 | |
| TM217 | Future Sight | psychic | 120 | 100 | 10 | |
| TM218 | Expanding Force | psychic | 80 | 100 | 10 | |
| TM220 | Meteor Beam | rock | 120 | 90 | 10 | |
| TM225 | Hard Press | steel | 0 | 100 | 10 | |
| TM228 | Psychic Noise | psychic | 75 | 100 | 10 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
All 16 Pokédex entries
Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.
With its two brains, it fires powerful psychic energy to stop its prey in their tracks.
It flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.
When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.
When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.
It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
When two BELDUM fuse together, a magnetic nervous system places their brains in union.
It is formed by two BELDUM joining together. Its steel body won’t be scratched if it collides with a jet.
It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won’t leave a scratch.
The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. By linking its brains magnetically, this POKéMON generates strong psychokinetic power.
When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. This POKéMON turns its arms to the rear for traveling at high speed.