Kirlia
Emotion Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 38 | |
|---|---|---|
| Attack | 35 | |
| Defense | 35 | |
| Sp. Atk | 65 | |
| Sp. Def | 55 | |
| Speed | 50 | |
| Total | 278 |
- EV yield
- 2 Sp. Atk
- Base experience
- 97
Evolution
Abilities
Whenever this Pokémon is burned, paralyzed, or poisoned, the Pokémon who gave this Pokémon that ailment is also given the ailment. This ability passes back bad poison when this Pokémon is badly poisoned. This ability cannot pass on a status ailment that the Pokémon did not directly receive from another Pokémon, such as the poison from Toxic Spikes or the burn from a Flame Orb. Overworld: If the lead Pokémon has this ability, wild Pokémon have a 50% chance of having the lead Pokémon's nature, and a 50% chance of being given a random nature as usual, including the lead Pokémon's nature. This does not work on Pokémon received outside of battle or roaming legendaries.
When this Pokémon enters battle, it copies a random opponent's ability. This ability cannot copy Flower Gift, Forecast, Illusion, Imposter, Multitype, Trace, Wonder Guard, or Zen Mode.
This Pokémon does not take damage from friendly Pokémon's moves, including single-target moves aimed at it.
Profile
- Height
- 0.8 m 2′07″
- Weight
- 20.2 kg 44.5 lbs
- Gender
-
- Egg groups
- Human-Like, Amorphous
- Hatch time
- 20 cycles ~5,100 steps
- Habitat
- Urban
- Catch rate
- 120 Easy≈ 24.9% with a Poké Ball at full HP
- Base friendship
- 35
- Growth rate
- Slow
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion | psychic | 50 | 100 | 25 | |
| 1 | Disarming Voice | fairy | 40 | — | 15 | |
| 1 | Double Team | normal | — | — | 15 | |
| 1 | Growl | normal | — | 100 | 40 | |
| 9 | Hypnosis | psychic | — | 60 | 20 | |
| 12 | Draining Kiss | fairy | 50 | 100 | 10 | |
| 15 | Teleport | psychic | — | — | 20 | |
| 18 | Psybeam | psychic | 65 | 100 | 20 | |
| 23 | Life Dew | water | — | — | 10 | |
| 28 | Charm | fairy | — | 100 | 20 | |
| 33 | Calm Mind | psychic | — | — | 20 | |
| 38 | Psychic | psychic | 90 | 100 | 10 | |
| 43 | Heal Pulse | psychic | — | — | 10 | |
| 48 | Dream Eater | psychic | 100 | 100 | 15 | |
| 53 | Future Sight | psychic | 120 | 100 | 10 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM02 | Charm | fairy | — | 100 | 20 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM16 | Psybeam | psychic | 65 | 100 | 20 | |
| TM17 | Confuse Ray | ghost | — | 100 | 10 | |
| TM18 | Thief | dark | 60 | 100 | 25 | |
| TM19 | Disarming Voice | fairy | 40 | — | 15 | |
| TM23 | Charge Beam | electric | 50 | 90 | 10 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM33 | Magical Leaf | grass | 60 | — | 20 | |
| TM34 | Icy Wind | ice | 55 | 95 | 15 | |
| TM37 | Draining Kiss | fairy | 50 | 100 | 10 | |
| TM41 | Stored Power | psychic | 20 | 100 | 10 | |
| TM43 | Fling | dark | — | 100 | 10 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM54 | Psyshock | psychic | 80 | 100 | 10 | |
| TM59 | Zen Headbutt | psychic | 80 | 90 | 15 | |
| TM66 | Body Slam | normal | 85 | 100 | 15 | |
| TM67 | Fire Punch | fire | 75 | 100 | 15 | |
| TM68 | Thunder Punch | electric | 75 | 100 | 15 | |
| TM69 | Ice Punch | ice | 75 | 100 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM74 | Reflect | psychic | — | — | 20 | |
| TM75 | Light Screen | psychic | — | — | 30 | |
| TM79 | Dazzling Gleam | fairy | 80 | 100 | 10 | |
| TM80 | Metronome | normal | — | — | 10 | |
| TM81 | Grass Knot | grass | — | 100 | 20 | |
| TM82 | Thunder Wave | electric | — | 90 | 20 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM87 | Taunt | dark | — | 100 | 20 | |
| TM92 | Imprison | psychic | — | — | 10 | |
| TM98 | Skill Swap | psychic | — | — | 10 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM107 | Will-O-Wisp | fire | — | 85 | 15 | |
| TM109 | Trick | psychic | — | 100 | 10 | |
| TM114 | Shadow Ball | ghost | 80 | 100 | 15 | |
| TM117 | Hyper Voice | normal | 90 | 100 | 10 | |
| TM120 | Psychic | psychic | 90 | 100 | 10 | |
| TM122 | Encore | normal | — | 100 | 5 | |
| TM126 | Thunderbolt | electric | 90 | 100 | 15 | |
| TM129 | Calm Mind | psychic | — | — | 20 | |
| TM130 | Helping Hand | normal | — | — | 20 | |
| TM138 | Psychic Terrain | psychic | — | — | 10 | |
| TM139 | Misty Terrain | fairy | — | — | 10 | |
| TM161 | Trick Room | psychic | — | — | 5 | |
| TM163 | Hyper Beam | normal | 150 | 90 | 5 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM181 | Knock Off | dark | 65 | 100 | 20 | |
| TM202 | Pain Split | normal | — | — | 20 | |
| TM203 | Psych Up | normal | — | — | 10 | |
| TM212 | Triple Axel | ice | 20 | 90 | 10 | |
| TM217 | Future Sight | psychic | 120 | 100 | 10 | |
| TM218 | Expanding Force | psychic | 80 | 100 | 10 | |
| TM227 | Alluring Voice | fairy | 80 | 100 | 10 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
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Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.
All 11 Pokédex entries
It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
It has a psychic power that enables it to distort the space around it and see into the future.
It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.
Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.
A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.
It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain.
KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.