Hitmontop
Handstand Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 50 | |
|---|---|---|
| Attack | 95 | |
| Defense | 95 | |
| Sp. Atk | 35 | |
| Sp. Def | 110 | |
| Speed | 70 | |
| Total | 455 |
- EV yield
- 2 Sp. Def
- Base experience
- 159
Evolution
Abilities
When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected. This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle. This ability has no effect on an opponent that has a Substitute. Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
This Pokémon's moves have 1.5× their power if their base power is 60 or less. This includes moves of variable power, such as Hidden Power and Magnitude, when their power is 60 or less. Helping Hand's power boost is taken into account for any move, as is Defense Curl's power boost for Rollout.
Whenever this Pokémon flinches, its Speed rises one stage.
Profile
- Height
- 1.4 m 4′07″
- Weight
- 48.0 kg 105.8 lbs
- Gender
-
- Egg groups
- Human-Like
- Hatch time
- 25 cycles ~6,400 steps
- Habitat
- Urban
- Catch rate
- 45 Hard≈ 11.9% with a Poké Ball at full HP
- Base friendship
- 70
- Growth rate
- Medium Fast
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| Evo | Triple Kick | fighting | 10 | 90 | 10 | |
| 1 | Fake Out | normal | 40 | 100 | 10 | |
| 1 | Feint | normal | 30 | 100 | 10 | |
| 1 | Focus Energy | normal | — | — | 30 | |
| 1 | Helping Hand | normal | — | — | 20 | |
| 1 | Tackle | normal | 40 | 100 | 35 | |
| 4 | Quick Attack | normal | 40 | 100 | 30 | |
| 8 | Gyro Ball | steel | — | 100 | 5 | |
| 12 | Detect | fighting | — | — | 5 | |
| 16 | Rapid Spin | normal | 50 | 100 | 40 | |
| 21 | Quick Guard | fighting | — | — | 15 | |
| 21 | Wide Guard | rock | — | — | 10 | |
| 24 | Sucker Punch | dark | 70 | 100 | 5 | |
| 28 | Agility | psychic | — | — | 30 | |
| 32 | Dig | ground | 80 | 100 | 10 | |
| 36 | Close Combat | fighting | 120 | 100 | 5 | |
| 40 | Counter | fighting | — | 100 | 20 | |
| 44 | Endeavor | normal | — | 100 | 5 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM01 | Take Down | normal | 90 | 85 | 20 | |
| TM04 | Agility | psychic | — | — | 30 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM12 | Low Kick | fighting | — | 100 | 20 | |
| TM18 | Thief | dark | 60 | 100 | 25 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM27 | Aerial Ace | 60 | — | 20 | ||
| TM28 | Bulldoze | ground | 60 | 100 | 20 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM39 | Low Sweep | fighting | 65 | 100 | 20 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM50 | Rain Dance | water | — | — | 5 | |
| TM51 | Sandstorm | rock | — | — | 10 | |
| TM55 | Dig | ground | 80 | 100 | 10 | |
| TM58 | Brick Break | fighting | 75 | 100 | 15 | |
| TM64 | Bulk Up | fighting | — | — | 20 | |
| TM66 | Body Slam | normal | 85 | 100 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM86 | Rock Slide | rock | 75 | 90 | 10 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM106 | Drill Run | ground | 80 | 95 | 10 | |
| TM124 | Ice Spinner | ice | 80 | 100 | 15 | |
| TM130 | Helping Hand | normal | — | — | 20 | |
| TM132 | Baton Pass | normal | — | — | 40 | |
| TM134 | Reversal | fighting | — | 100 | 15 | |
| TM149 | Earthquake | ground | 100 | 100 | 10 | |
| TM150 | Stone Edge | rock | 100 | 80 | 5 | |
| TM152 | Giga Impact | normal | 150 | 90 | 5 | |
| TM158 | Focus Blast | fighting | 120 | 70 | 5 | |
| TM167 | Close Combat | fighting | 120 | 100 | 5 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM180 | Gyro Ball | steel | — | 100 | 5 | |
| TM184 | Vacuum Wave | fighting | 40 | 100 | 30 | |
| TM191 | Uproar | normal | 90 | 100 | 10 | |
| TM204 | Double-Edge | normal | 120 | 100 | 15 | |
| TM205 | Endeavor | normal | — | 100 | 5 | |
| TM212 | Triple Axel | ice | 20 | 90 | 10 | |
| TM213 | Coaching | fighting | — | — | 10 | |
| TM229 | Upper Hand | fighting | 65 | 100 | 15 |
| Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|
| Bullet Punch | steel | 40 | 100 | 30 | |
| Counter | fighting | — | 100 | 20 | |
| Feint | normal | 30 | 100 | 10 | |
| High Jump Kick | fighting | 130 | 90 | 10 | |
| Mach Punch | fighting | 40 | 100 | 30 | |
| Rapid Spin | normal | 50 | 100 | 40 | |
| Vacuum Wave | fighting | 40 | 100 | 30 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
All 10 Pokédex entries
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
After doing a handstand to throw off the opponent’s timing, it presents its fancy kick moves.
Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
If you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
It fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.