Sandshrew
Mouse Pokémon
Type matchups
Damage taken when attackedIts STAB attacks
Base stats
| HP | 50 | |
|---|---|---|
| Attack | 75 | |
| Defense | 85 | |
| Sp. Atk | 20 | |
| Sp. Def | 30 | |
| Speed | 40 | |
| Total | 300 |
- EV yield
- 1 Defense
- Base experience
- 60
Evolution
Abilities
During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type. The evasion bonus does not count as a stat modifier. Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
This Pokémon's Speed is doubled during a sandstorm, and it does not take sandstorm damage, regardless of type.
Profile
- Height
- 0.6 m 2′00″
- Weight
- 12.0 kg 26.5 lbs
- Gender
-
- Egg groups
- Field
- Hatch time
- 20 cycles ~5,100 steps
- Habitat
- Rough terrain
- Catch rate
- 255 Very easy≈ 43.9% with a Poké Ball at full HP
- Base friendship
- 70
- Growth rate
- Medium Fast
Moves
Scarlet & Violet| Lv. | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl | normal | — | — | 40 | |
| 1 | Scratch | normal | 40 | 100 | 35 | |
| 3 | Poison Sting | poison | 15 | 100 | 35 | |
| 6 | Sand Attack | ground | — | 100 | 15 | |
| 9 | Rollout | rock | 30 | 90 | 20 | |
| 12 | Fury Cutter | bug | 40 | 95 | 20 | |
| 15 | Rapid Spin | normal | 50 | 100 | 40 | |
| 18 | Bulldoze | ground | 60 | 100 | 20 | |
| 21 | Swift | normal | 60 | — | 20 | |
| 24 | Fury Swipes | normal | 18 | 80 | 15 | |
| 27 | Agility | psychic | — | — | 30 | |
| 30 | Slash | normal | 70 | 100 | 20 | |
| 33 | Dig | ground | 80 | 100 | 10 | |
| 36 | Gyro Ball | steel | — | 100 | 5 | |
| 39 | Swords Dance | normal | — | — | 20 | |
| 42 | Sandstorm | rock | — | — | 10 | |
| 45 | Earthquake | ground | 100 | 100 | 10 |
| TM | Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|---|
| TM01 | Take Down | normal | 90 | 85 | 20 | |
| TM04 | Agility | psychic | — | — | 30 | |
| TM05 | Mud-Slap | ground | 20 | 100 | 10 | |
| TM07 | Protect | normal | — | — | 10 | |
| TM12 | Low Kick | fighting | — | 100 | 20 | |
| TM18 | Thief | dark | 60 | 100 | 25 | |
| TM25 | Facade | normal | 70 | 100 | 20 | |
| TM27 | Aerial Ace | 60 | — | 20 | ||
| TM28 | Bulldoze | ground | 60 | 100 | 20 | |
| TM31 | Metal Claw | steel | 50 | 95 | 35 | |
| TM32 | Swift | normal | 60 | — | 20 | |
| TM35 | Mud Shot | ground | 55 | 95 | 15 | |
| TM36 | Rock Tomb | rock | 60 | 95 | 15 | |
| TM43 | Fling | dark | — | 100 | 10 | |
| TM47 | Endure | normal | — | — | 10 | |
| TM49 | Sunny Day | fire | — | — | 5 | |
| TM51 | Sandstorm | rock | — | — | 10 | |
| TM55 | Dig | ground | 80 | 100 | 10 | |
| TM57 | False Swipe | normal | 40 | 100 | 40 | |
| TM58 | Brick Break | fighting | 75 | 100 | 15 | |
| TM61 | Shadow Claw | ghost | 70 | 100 | 15 | |
| TM66 | Body Slam | normal | 85 | 100 | 15 | |
| TM70 | Sleep Talk | normal | — | — | 10 | |
| TM83 | Poison Jab | poison | 80 | 100 | 20 | |
| TM84 | Stomping Tantrum | ground | 75 | 100 | 10 | |
| TM85 | Rest | psychic | — | — | 5 | |
| TM86 | Rock Slide | rock | 75 | 90 | 10 | |
| TM88 | Swords Dance | normal | — | — | 20 | |
| TM90 | Spikes | ground | — | — | 20 | |
| TM95 | Leech Life | bug | 80 | 100 | 10 | |
| TM103 | Substitute | normal | — | — | 10 | |
| TM105 | X-Scissor | bug | 80 | 100 | 15 | |
| TM116 | Stealth Rock | rock | — | — | 20 | |
| TM128 | Amnesia | psychic | — | — | 20 | |
| TM133 | Earth Power | ground | 90 | 100 | 10 | |
| TM149 | Earthquake | ground | 100 | 100 | 10 | |
| TM150 | Stone Edge | rock | 100 | 80 | 5 | |
| TM171 | Tera Blast | normal | 80 | 100 | 10 | |
| TM176 | Sand Tomb | ground | 35 | 85 | 15 | |
| TM179 | Smack Down | rock | 50 | 100 | 15 | |
| TM180 | Gyro Ball | steel | — | 100 | 5 | |
| TM181 | Knock Off | dark | 65 | 100 | 20 | |
| TM183 | Super Fang | normal | — | 90 | 10 | |
| TM186 | High Horsepower | ground | 95 | 95 | 10 | |
| TM192 | Focus Punch | fighting | 150 | 100 | 20 | |
| TM204 | Double-Edge | normal | 120 | 100 | 15 | |
| TM205 | Endeavor | normal | — | 100 | 5 | |
| TM215 | Scorching Sands | ground | 70 | 100 | 10 | |
| TM221 | Throat Chop | dark | 80 | 100 | 15 | |
| TM224 | Curse | ghost | — | — | 10 |
| Move | Type | Cat. | Pwr | Acc | PP |
|---|---|---|---|---|---|
| Counter | fighting | — | 100 | 20 | |
| Flail | normal | — | 100 | 15 | |
| Hone Claws | dark | — | — | 15 | |
| Metal Claw | steel | 50 | 95 | 35 | |
| Mud-Slap | ground | 20 | 100 | 10 | |
| Night Slash | dark | 70 | 100 | 15 |
Where to find it
Scarlet & VioletPokeAPI has no location data for Scarlet & Violet yet.
Latest game with locations:
Pokédex entries
No Pokédex entry in Scarlet & Violet; showing the latest one.
It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.
All 21 Pokédex entries
It loves to bathe in the grit of dry, sandy areas. By sand bathing, the Pokémon rids itself of dirt and moisture clinging to its body.
It burrows into the ground to create its nest. If hard stones impede its tunneling, it uses its sharp claws to shatter them and then carries on digging.
Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.
When its skin gets wrinkled from moisture, it heads for a volcano. It lies flat on a spot with a lot of geothermal heat and dries itself out.
It can roll its body into a ball. It moves through the desert by rolling at high speeds.
It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.
Sandshrew’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Burrows deep underground in arid locations far from water. It only emerges to hunt for prey.
When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
SANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This POKéMON curls up to protect itself from its enemies.
SANDSHREW has a very dry hide that is extremely tough. The POKéMON can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
It prefers dry, sandy places because it uses the sand to protect itself when threatened.
If it fell from a great height, this POKéMON could save itself by rolling into a ball and bouncing.
Burrows deep underground in arid locations far from water. It only emerges to hunt for food.